
The Last Mustache
"The Last Mustache" is a compelling visual story game developed in collaboration with students from Jaume I University during the Erasmus exchange. The project's core purpose was to create a fun, engaging, and highly interactive tool to teach players about the local culture, history, and community of Castellón de la Plana, Spain.
Players assume the role of a curious visitor, obliging the townsfolk by completing tasks designed to facilitate exploration and cultural immersion. The core loop involves:
Task Completion: Each task is resolved through an integrated mini-game, requiring unique mechanics and problem-solving.
Reward System: Successful completion rewards players with unique souvenirs, which are tracked in a visual inventory, encouraging deep exploration of the town.
In my multi-disciplinary role as Programmer, Artist, Researcher, and Designer, I was central to ensuring the project successfully blended its educational goals with compelling gameplay.
Key contributions and skills demonstrated:
Game Design & Cultural Research: Conducted extensive cultural and historical research on Castellón de la Plana, translating authentic local tasks and knowledge into effective mini-game mechanics and narrative beats.
Programming: Developed core game functionality, including the mini-game logic and the UI implementation for the inventory and task management systems.
2D Art & Visual Design: Created and integrated 2D art assets for characters and environments, matching the visual style created by my team members for the story game.
UI/UX Design: Designed an intuitive interface for the inventory and task tracker, ensuring clear communication of objectives to the player.
Collaboration & Communication: Effectively collaborated with international peers, utilising Spanish language skills to facilitate smooth teamwork and research within the local setting.
This project showcases my ability to blend information graphics and cultural data with compelling interactive narrative, all while managing a demanding multi-disciplinary team role.
Power in Numbers
6
Programms used
130
Hours for project
6
Team Size
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