Projects
FSS Digital Experience
An interactive 3D digital twin of a complete Hydrogen Refuelling Station, developed for Resato to clarify its integrated solutions, enhance customer engagement, and streamline training on large touchscreens.
Clunky Park
A fun, physics-based mobile parking game with intentionally clunky controls and a cartoony aesthetic. Players navigate wacky obstacles across dynamic levels to earn up to three stars based on time, fuel efficiency, and lives. Developed as a solo project, it demonstrates full-stack mobile game creation.
Cosmic Crew
A fast-paced, cooperative board game for 3-5 players, augmented by a custom companion app. Players manage a spaceship crew with unique roles and hidden personal goals, making tough, timed decisions to survive escalating threats and balance teamwork against individual ambition.
Loco Motion
A vibrant, stylized 3D endless runner for mobile, where a speeding train jumps and dodges obstacles to collect coins. Developed solo, this project demonstrates end-to-end expertise in Game Design, 3D Art & Animation, and Mobile Development, complete with progression and monetization systems.
Toucan Insights
A 20-week digital marketing internship focused on applying creative media and design to real-world client strategies. Key areas included social media content creation, SEO implementation, and multimedia production, resulting in a verified tenfold increase in client reach.
Vestige
A sci-fi 2D roguelike concept game where players use limited time manipulation to spark a revolution in a dystopia. This project focuses on lead narrative design, character creation, and developing a comprehensive monetization and marketing strategy for a time-based game.
The Last Mustache
An educational visual story game developed during the Erasmus minor, set in the Spanish town of Castellón de la Plana. Players explore local culture by completing unique tasks solved through integrated mini-games, showcasing cultural research, narrative design, and multi-disciplinary collaboration.
Shadow Streets
A haunting adventure game where players become a tortured private investigator turned ghost, wielding light powers to explore an abandoned factory. Uncover the truth behind your death, free lost souls, and confront lurking corruption in a journey of mystery and redemption.
DriVR
An innovative VR driving simulation designed to teach new drivers essential road rules, defensive techniques, and hazard recognition. This immersive experience utilizes realistic Unity-based environments and interactive modules to accelerate learning and build confident, safe driving skills.
Divided
A serious VR psychological thriller where the player is falsely accused. Endure an intense interrogation while battling a haunting demonic presence tied to a split personality. Uncover fragmented truths and make choices to clear your name or succumb to internal darkness.
Achelous
A Unity-based immersive adventure where players control a futuristic robot in an ocean submerged by plastic waste. Race against time, destroy pollutants to gain speed, and navigate a treacherous map to save sea creatures and restore the ecosystem.
Ripple
An immersive 2D detective game where players navigate a complex murder mystery in a city teeming with secrets. Every player choice carries significant consequences, shaping the narrative and leading to a climactic confrontation with the killer, all while testing moral boundaries.
Eye of Your Culture
A unique, creativity-driven board game where players draw, describe, and judge imaginative artwork based on dynamic topic and challenge cards. As my inaugural game project, it showcases innovative game mechanics and engaging player interaction, augmented by a custom Micro:bit controller for game flow and timing.













